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Nintendo Co., Ltd. Selects Actimagine Video Technologies for its GameBoy Advance and Nintendo DS Software Development Kits
Paris, November 15 (ots/PRNewswire) - Actimagine announces that Nintendo Co., Ltd. (Japan) has licensed its video codecs to integrate video sequences in video games for the Game Boy Advance(TM) and the Nintendo DS(TM) handheld video game systems. It will be provided at no charge in Game Boy Advance and Nintendo DS Software Development Kits (SDK). It will allow all Nintendo's game developers to enrich their games with attractive video content.
On the Nintendo DS, Actimagine software video codec can achieve full screen 256x192 video up to 30 frames per second from 100kbps to 700kbps, with stereo sound from 8KHz mono to 48KHz stereo. Dual screen can be supported up to 15 frames per second.
Metroid Prime Hunters(TM): First Hunt and Jump Super Stars(TM) are the first two games using those outstanding video capabilities.
In 2004, Actimagine had previously licensed to Nintendo Co., Ltd. its video compression technologies allowing Nintendo to deliver up to 90 minutes of TV-like video titles on 32MB cartridges on its range of hand-held consoles: GameBoy Advance, GameBoy Advance SP and Nintendo DS. This is a purely software-based solution, making the video cartridges compatible with the vast installed base of Nintendo hand-held consoles that are already in the market.
"This new license confirms our commitment to Nintendo's handheld consoles success. Providing Nintendo with cutting edge technologies is a permanent challenge," says André Pagnac, Actimagine's President.
"Actimagine's tools and technologies strengthen our ability to support our developers efforts in delivering high quality games," says Ramin Ravanpey, Director of Software Development Support, Nintendo of America Inc.
Actimagine will exhibit at the CES 2006 in Las Vegas, USA, from January 5th to 8th, Sands Convention Center booth 70608.
- Actimagine conceives, patents and licenses display software solutions for video and vector graphics. These solutions allow displaying video, multimedia interactive contents and user interfaces. Actimagine has patented a strong DRM solution that allows the protection of content stored on memory cards. Actimagine display software can be embedded or used in any product with a color screen, from low to high speed processors, with or without operating system. For instance, Actimagine technologies can be used on devices like mobile phones, MP3 players, toys, set top boxes, TV-sets, home appliances, digital signage, kiosks, etc.
- Actimagine software solutions provide high quality TV-like display with lower CPU requirements and no dedicated multimedia extra chip, thus limiting overheating, reducing battery power consumption while lowering hardware costs.
- They use Actimagine technologies: Nintendo Co., Ltd., Sony Pictures Digital and Fisher Price
- Headquarter of Actimagine is located in Paris, France. The company has two branches in Tokyo and Singapore.
Nintendo Co., Ltd. of Kyoto, Japan, is the acknowledged worldwide leader in the creation of interactive entertainment. To date, Nintendo has sold more than 2 billion video games worldwide and more than 350 million hardware units globally, creating such industry icons as Mario(R) and Donkey Kong and launched franchises like The Legend of Zelda(R) and Pokémon. Nintendo manufactures and markets hardware and software for its popular home video game systems, including the Nintendo 64, NINTENDO GAMECUBE, Game Boy Advance, Nintendo DS, and Game Boy - the world's best-selling video game system which has sold over 180 million units. As a wholly owned subsidiary, Nintendo of Europe, based in Grossostheim, Germany, was established in 1990 and serves as headquarters for Nintendo's operations in Europe.
GAME BOY ADVANCE AND NINTENDO DS ARE TRADEMARKS OF NINTENDO.
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ots Originaltext: Actimagine
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